Tina Wikmans Portfolio

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News

You can see what I am working on now at http://www.e3hus.se/vara-hus and http://www.scandinavianhouse.se/ at the moment.

I’m creating 3D models to a house-building company for presentation, visualizer and showing there customers how there house will look like when it´s done.

Enjoy!

Best Regards, Tina Wikman.

Mangani Hut ( Concept 3)

Mangani Hut ( Concept 3)
This is an Mangani Hut for the current project Tarzan at Twelve Games. This hut will hang from the tree and you can climb up for the entrance at the bottom at the vines. At the lowpoly model it will be alpha texture at the “foot” of the hut.  Concept 3 is [...]

Mangani Hut ( Concept 2)

Mangani Hut ( Concept 2)
This is an Mangani Hut who will hang from the tree in the current project Tarzan at Twelve Games. Concept 2 is a single hut made for less humans/gorillas.
My title: Environment and prop modeller / concept artist
Work I did: Modeling high and lowpoly, Uv-mapping, normalmapping from high to lowpoly, Occlusion bake.
Texture is made [...]

Mangani Hut (Concept 1)

Mangani Hut ( Concept 1)

This is an concept I did to come up with an idea how the mangani huts would look like in the new game “Tarzan” at Twelve Games (Italy)
The Idea was changed to a more cocoon-lool-a-alike-model (watch Concept 2 and 3)
My title: Environment and prop modeller / concept artist
Work I did: Modeling [...]

News

The last 5 months I have been in Italy on a game company with name “Twelve Games” with the project “Tarzan”. My internship there have made me to want to work on a game company even more.  
 
To move to another country with a different language was a challenges, I gladly took. New friends, colleagues, experience [...]

El orfanto copy

The “El orfanto”- boy was made as a personal portfolio, basis from the movie.
Because of moving and dataloss I don’t have picture of texture, NRM and SPC.
Work I did:
Modeling and texturing .
Render: Maya viewport

 
 
 
 
 

Bird

Bird ( Enemy )
Bird in an enemy who is made for a current game-project.
It will be an PSP game with the word-direction; Puzzle, Portal and Cartoonish
My title:
character modeler
Work on this char:
Modeling , uv-mapping and occlusion bake.

Info:
618 tris
256 texture

Enjoy!

Crawler

Crawler ( Enemy )
Crawler in an enemy who is made for a current game-project.
It will be an PSP game with the word-direction; Puzzle, Portal and Cartoonish
My title:
character modeler
Work on this char:
Modeling , uv-mapping and occlusion bake.
Info:
398 tris
256 texture

Enjoy!

Pam

Pam ( Head-character )
Pam was made for a current game-project.
It will be an PSP game with the word-direction; Puzzle, Portal and Cartoonish
My title:
character modeler
Work on this char:
Modeling , uv-mapping and occlusion bake.
Info:
950 tris (char + weapon)
256 texture
Separate hands with weapon
Enjoy!

Ottobeuren Fountain

Ottobeuren fonuntain is an highpoly-model from a real fountain in Ottobeuren (Germany).
This was an assignment I got, to do a model from a concept, photo etc. And make it as similar as possible!
Render: Maya (Mental ray Occlusion render)